SubHQ

Built a full design system for an unlaunched field ops platform

SubHQ

Role

Product designer

When

2022—2023

Overview

At SubHQ, I led product design for a startup building jobsite ops tools—bidding, scheduling, asset tracking. I created the design system from zero: component library, Figma prototyping, and UX flows built to scale with the product. It never launched, but the work was real and intense.

What I built

  • Full UI component library in Figma (tables, forms, modals, drag/drop)
  • UX flows for bidding, scheduling, asset handoff
  • Prototypes for internal testing + investor decks
  • Documentation for dev teams + future handoff
  • Modular design system supporting web + marketing

Collaboration + process

  • Worked directly with CEO and PM to shape product UX
  • Ran weekly feedback loops with engineers
  • System evolved with shifting business needs—fast and modular

Why it didn’t ship

The product was strong, but funding didn’t close. Still—this was some of my sharpest work: fast-paced, constraint-heavy, and built for scale from day one.

What I owned

  • UX architecture
  • Visual system
  • Figma prototyping
  • Design handoff
  • Branding
Tools
Figma Slack VS Code